Finished a 3D work that's going in my demo reel. The actual modeling took a couple of days of working a few hours at a time--faster than the first time I did this for my character modeling class; but a lot of time was just wasted waiting for test renders to finish when I got to the lighting part. Diagnosing a test render and then making the right tweaks afterward just comes with experience, I guess.

"Some Girl" - Autodesk Maya 2009
"Some Girl" - Autodesk Maya 2009
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